Katharina Mayrhofer
works at the intersection of code and design, specializing in interactive media installations and generative design based on data.

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The main idea of the concept is that users can learn by playing with a puzzle. The puzzle shows the brain behind the idea: Max Schrems.
Picking different puzzle-items of a wall next to the table – and then adjust it correctly. On the double full-hd-monitors are shown animated puzzle-items and a live-sized video of max schrems explaining the main idea.

It was realized with vvvv, using fiducial-tracking.

europe vs. facebook on the ars electronica site.

commissioned by: Ars Electronica

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