Katharina Mayrhofer
works at the intersection of code and design, specializing in interactive media installations and generative design based on data.

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The participants in Virtual Office at Fab Linz have worked together with g.tec to develop a game about this year’s festival theme ‘Error’. A g.Nautilus EEG cap and specially programmed software enable players to intervene in an image using only their brain waves.


The installation these young people have come up with deals with the subject of error on several levels: corporeal, social and technical. People don’t always know exactly what they consider to be a mistake. Errors can be spontaneous, planned and even aesthetic! Minor glitches can be enthralling in that they allow for interpretational latitude.


Credit Text: ars electronica




images are comming…



Client
Virtual Office
work
concept
vvvv developing


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